====== Geographic Features ====== This page is a list of interesting features which can be incorporated into terrain, for when players wish to explore an environment. ==== General ==== * Large rock formations, jutting out from the ground * Large, smooth sandstone * Archways, enterable underneath * Battery, Mesa, Plateau * Bog * Spongy ground made of plant matter * Claypan, flats, salt lakes * Valley, Vale * Dens/Lairs * Downland, Headland * Fell/Moor - Bare, rocky ground, coarse grass, some alpine trees * Field, Meadow * Rocky/badlands * Tall grass, savannah * Sell it by describing other plants/objects sprinkled within * Gardens ==== Inland Water Bodies ==== * Shore/Beach * Can easily apply to rivers, lakes, ponds, you name it. * Blowhole * Basin * Dried river bed * River, creek, * Tight bends vs straight (usually based on land hardness) * Billabong/Oxbow lake, Lagoon * Waterfalls, cascades * Ford, Crossing - particularly shallow/slow running sections of water * Dam * Eddy, whirlpool * Rapids * Emergent rocks, reefs * Shoal * Islands ==== Underground ==== * Caverns * Chasms, fissures * Grotto * Pit-cave/hole * Sinkhole ==== Coastlines ==== * Capes, Penninsulas * Cove, Bay * Delta, river mouth, estuary * Neck/Isthmus ==== Forest ==== * Scrubland/Bush, Heath * Grove * Glade * Hollow * Thicket ==== Wetlands ==== * Bog * Marsh * Swamp ==== Mountainous ==== * Large stone archways between mountainous bodies * Saddle/Pass - Deep gap between two mountains * Crag * Dome/Knoll - particularly rounded hills (esp. isolated) * Glen - steep valley, often with water feature at bottom * Gorge, Canyon * Lookout * Massif - tightly connected/ridgelike mountains from seismic activity * Point, Cape ===== Generic Terrain Properties ===== * Wet, muddy ground * Rocky outcrops, boulders * Slopes/elevation changes * Loose ground, including leaf/debris coverage * Fire-prone conditions * Manmade structures to assist traversal e.g. bridge, paths * Frost/sleet * Insects ===== Other Terrain Resources ===== https://www.dandwiki.com/wiki/SRD:Forest_Terrain Rules for forest terrain https://www.d20srd.org/srd/wilderness.htm