Table of Contents

Near Woods - Spider Sun Cave

The ground beneath the Near Woods features large sections of interlinking caves, with multiple entrances and exits dispersed throughout. This entrance is close to the Ravine, on the North side nearing Barreyon Lake.

Outside the cave entrance sits a large rounded obelisk. on the top and bottom it feature several horizontal circles carved into its surface. In the middle, a large icon is carved, appearing to be a cross between a spider and a sun.

Brianna's Hideout

1: Entrance Cavern

 Rooms one and two of the cave

Basics:

Objects:

On the bottom wall, a Fleckstone filter has been constructed from the dug out wall. It has been maintained by Brianna, with a glass beaker at the bottom catching any remains.

On first visit, a pile of scissors and dirty bandages from Louisa Henchfifth's Missing Body. They were used to secure its wrappings when taking it over the ravine. They've also been used while dissecting the body, and thus have blood on them.

2: Alcove & Crevice

Basics:

Objects:

Alcove

On the left is a cedar barrel with a sealed lid. It contains Phalo-aldehide, a viscious light-grey liquid used to disinfect and preserve biological material. On skin, it begins to tingle after a few seconds, transitioning into a burn which continually gets worse.

The right of the alcove used to house Louisa Henchfifth's corpse, covered in its large cloth wrapping. The Phalo-aldehide has been applied to her skin, leaving it blackened, and pumped through her arteries. However, the chemical has caused her internals and skin to remain with the same texture and physicality as if they were alive.

The back of the corpse has been cut open and some ribs have been removed. Brianna has performed some kind of changes to her back, most notably removing a large sample of heart tissue. But the untrained eye would be unable to determine what was changed.

Crevice and Door

Past the alcove is a thin crevice. While a tight fit, the crevice is wide enough for all players to pass through without too much trouble. Since the crevice curves leftward, the bigger risk is something inside the players cannot run from. At the end, the crevice fans out to fit in a large wooden door.

The door is make of thick wooden planks. The planks have cracks in between that can be seen through, but have been magically treated so nothing but darkness is visible, even for those with darkvision. Once the door is open, the golden light that bathes the next room comes through its opening (but not the cracks).

3: Desnan Fountain

 Rooms three, four and five of the cave

Compared to the last room, this room has been artificially dug out. It contains a fountain, identical to that found within the Black Fang Dungeon from Paizo's Beginner Box.

If water is removed from the fountain and mixed with the Phalo-aldehyde from the other room, the mixture begins to spark where they touch, but the two do not mix until the light has faded. If Phalo-aldehyde is poured directly into the fountain, it will spark much more violently, splashing water and the preservative everywhere.

When Korlan put his sword into the fountain, Desna reacted to the three scratches on his sword as a sign of devotion to Chaldira, blessing the sword for the rest of the day. This caused it to glow a golden light, like the fountain has.

4: Heart Altar

Basics:

Objects:

Once an altar for other purposes, Brianna has repurposed the room as a safeholding for her supernaturally beating heart & associated research.

To protect the heart, Brianna and Wallace constructed a magical device to fill trespassers with dread, hoping that it would deter anyone from getting near.

The heart was the beating one Brianna recovered from the mines, now motionless. It once sat on the metal stand in the centre of the altar. Brianna placed in such a way to intensify the fear of the device.

However, it also gave the impression that the heart was the cause of the terror, leading adventurers to wrongly perceive the heart as evil. This happened to Groford. Terrified by the fear device, Groford struck the heart with his sword in hatred and anger, splitting it in two.

The device below the altar radiates a faintly visible pulse every few seconds. Inside, a set of gears and mechanisms stir about a magical elixir, exciting the life force it contains and giving off an effect of fear. It has a large nob on top which can be turned, and a switch on the side which de/activates the device.

5: Hallway and Study Room

Basics:

Objects:

Books are scattered, relating to Brianna's research. Human biology, chemistry & biochemistry, cave formations, etc. A few of the published books are even written by Brianna herself.

6: Mad Goblin Nest

 Rooms one and two of the cave

Kolarc Livingspace

1: Kolarc Outpost

2: Kolarc Hangout

3: Open Natural Cavern

Noxious Route

Kobold Outskirts