meta:realistic_dungeons
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meta:realistic_dungeons [2017/02/28 05:42] – admin | meta:realistic_dungeons [2020/05/31 08:31] (current) – Restructure to general dungeon design. Add room elements. admin | ||
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- | ====== | + | ====== |
- | ===== Old Structures | + | |
- | While increasing the age of a dungeon can be an easy way to add to the atmosphere and intrigue of a dungeon, doing so limits the dungeon' | + | ===== Describing Rooms ===== |
- | * Wood rotting | + | Start with establishing info, things that describe the mood, and finish with interactive elements. |
+ | |||
+ | * Room size and dimensions | ||
+ | * Light and Light sources. | ||
+ | * Visible Doors and Exits. (Including stairs). | ||
+ | * Large objects. (Pillars, Dias, Pedestals, Statues, | ||
+ | * Furniture. ( Tables, Chairs, Cabinets, Torture Implements ) | ||
+ | * you want to go further | ||
+ | |||
+ | Don't forget other senses of each thing: | ||
+ | * Sounds, smell, feel, temperature, | ||
+ | * Is anything overwhelming, | ||
+ | |||
+ | |||
+ | ===== Realistic Dungeons ===== | ||
+ | ==== Old Structures ==== | ||
+ | While increasing the age of a dungeon can be an easy way to add to the atmosphere and intrigue of a dungeon, doing so limits the dungeon' | ||
+ | * Wood rotting | ||
* Fungus, moss and plant growths | * Fungus, moss and plant growths |
meta/realistic_dungeons.1488260556.txt.gz · Last modified: 2018/09/01 10:06 (external edit)