meta:realistic_dungeons
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meta:realistic_dungeons [2018/09/01 10:06] – external edit 127.0.0.1 | meta:realistic_dungeons [2020/05/31 08:31] (current) – Restructure to general dungeon design. Add room elements. admin | ||
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- | ====== | + | ====== |
- | ===== Old Structures | + | |
+ | ===== Describing Rooms ===== | ||
+ | Start with establishing info, things that describe the mood, and finish with interactive elements. | ||
+ | |||
+ | * Room size and dimensions | ||
+ | * Light and Light sources. | ||
+ | * Visible Doors and Exits. (Including stairs). | ||
+ | * Large objects. (Pillars, Dias, Pedestals, Statues, | ||
+ | * Furniture. ( Tables, Chairs, Cabinets, Torture Implements ) | ||
+ | * you want to go further | ||
+ | |||
+ | Don't forget other senses of each thing: | ||
+ | * Sounds, smell, feel, temperature, | ||
+ | * Is anything overwhelming, | ||
+ | |||
+ | |||
+ | ===== Realistic Dungeons ===== | ||
+ | ==== Old Structures ==== | ||
While increasing the age of a dungeon can be an easy way to add to the atmosphere and intrigue of a dungeon, doing so limits the dungeon' | While increasing the age of a dungeon can be an easy way to add to the atmosphere and intrigue of a dungeon, doing so limits the dungeon' | ||
* Wood rotting away | * Wood rotting away | ||
* Fungus, moss and plant growths | * Fungus, moss and plant growths |
meta/realistic_dungeons.1535796386.txt.gz · Last modified: 2018/09/01 10:06 by 127.0.0.1