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meta:realistic_dungeons [2018/09/01 10:06] – external edit 127.0.0.1meta:realistic_dungeons [2020/05/31 08:31] (current) – Restructure to general dungeon design. Add room elements. admin
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-====== Meta:Realistic Dungeons ====== +====== Dungeon Design ====== 
-===== Old Structures =====+ 
 +===== Describing Rooms ===== 
 +Start with establishing info, things that describe the mood, and finish with interactive elements. 
 + 
 +* Room size and dimensions 
 +* Light and Light sources. 
 +* Visible Doors and Exits. (Including stairs). 
 +* Large objects. (Pillars, Dias, Pedestals, Statues,  Pit, Chasm, Stream, Lava). 
 +* Furniture. ( Tables, Chairs, Cabinets, Torture Implements ) 
 +* you want to go further  
 + 
 +Don't forget other senses of each thing: 
 +* Sounds, smell, feel, temperature, 
 +* Is anything overwhelming, hard to notice 
 + 
 + 
 +===== Realistic Dungeons ===== 
 +==== Old Structures ====
 While increasing the age of a dungeon can be an easy way to add to the atmosphere and intrigue of a dungeon, doing so limits the dungeon's potential contents. When designing old dungeons, keep in mind elements that change over time: While increasing the age of a dungeon can be an easy way to add to the atmosphere and intrigue of a dungeon, doing so limits the dungeon's potential contents. When designing old dungeons, keep in mind elements that change over time:
   * Wood rotting away   * Wood rotting away
   * Fungus, moss and plant growths   * Fungus, moss and plant growths
meta/realistic_dungeons.1535796386.txt.gz · Last modified: 2018/09/01 10:06 by 127.0.0.1