Table of Contents
The Frozen Valley
The Frozen Valley takes place in the isolated town of Tarkley, nestled in the deep valley between two rocky mountains. Accosted by eternal cold and frequent blizzards, villagers are stuck indoors. Players must solve the mystery of the town's abnormal temperature and torrential snowfall by traversing the dangers of the two mountainous peaks that tower above the little village.
Backstory
Tarkley
Fifteen years ago, the town of Tarkley began having very intense winters, which increased each year until the town suffers from a year round winter.
This was the work of the town's tavern owner, Molly, who found the harsh winter brought more customers into the warmth of his tavern.
An ardent fire-wielding magic user, Molly heats his tavern with fire spells. Since wood is so scarce in the town and must be imported, Molly can light his premises brighter and warmer without worrying about the cost or supply of wood needed.
The villages industry has shifted to speciality craft work - clockmaking, artisinal sandstone sculpting, Yak fur lottery, etc.
Adventure Start
Previous Town (optional)
Road to Tarkley
As players start getting close to the town, they began noticing the stark shift in temperature.
An hour or so out from town, they begin to notice light snow, which gradually turns into a light blizzard.
If players do not have equipment to battle this temperature, make them roll to prevent frostbite or other frost damage.
The High Fire
Entering the tavern, players notice a blast of hot air hitting them as the inside rushes outside.
Large coatracks at the front door, overflowing with coats The room has 6 or 7 fireplaces, evenly spaced between.
Molly is performing for the guests, juggling just balls of fire. He speaks slightly bro-y, clearly has a big ego.
Bar patrons: Polita, Coletta, Macey, Brock. Fancy dresses, lacey and white.
Flappy, a very cheery dwarf with a floppy hat.
Garlind, a goth elf. Sarcastic, with black lipstick.
Tandem and Bully. Buff boys. Posh british accents and shirtless.